AI Insights · Timothy · July 2023
Top Educational Games on iOS in Portugal Q2 2023
Discover the performance of the top 5 educational games on iOS in Portugal during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top educational games on iOS in Portugal showed varied performance across downloads, revenue, and active users. Let's take a closer look at the trends for each of the top 5 apps.
Lingokids - Play and Learn experienced a dynamic quarter. Weekly revenue peaked at about $1.4K in mid-April but saw a decline towards the end of June, settling around $951. Weekly downloads fluctuated, with a notable increase to 469 in the final week of June. The app maintained a steady increase in weekly active users, starting at 1.1K in late March and growing to 1.7K by the end of June.
Learning Kids Games 4 Toddlers showed moderate fluctuations. Weekly revenue varied, peaking at $279 in early June. Downloads saw a slight increase, reaching 130 in early June and maintaining around 100 downloads per week towards the end of the quarter. Active users remained relatively consistent, averaging around 300 throughout the quarter.
Buddy.ai: Early Learning Games had a steady quarter in terms of revenue, with a peak of $266 in late May. Weekly downloads were modest, peaking at 104 in early April but generally staying below 100. Active users hovered around 300, with slight increases and decreases throughout the quarter, ending at 322 in late June.
Montessori Preschool, Kids 3-7 had a stable performance. Revenue peaked at $233 in early April and saw another high of $224 in late June. Downloads were relatively low, peaking at 61 in early April. Active users remained steady, averaging around 100 throughout the quarter.
Keiki Learning games for Kids demonstrated steady revenue trends with a peak of $202 in early April and another high of $197 in late June. However, downloads were minimal, never surpassing 20 in any given week. Active users showed a slight downward trend, starting at 729 in late March and ending at 564 by the end of June.
These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for these and other educational games.